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1/9/2018 | I've added the "stippling" effect from my 4-kilobyte demo お花見 (Ohanami, https://www.pouet.net/prod.php?which=71888) to Shadertoy: https://www.shadertoy.com/view/4tVcWR |
21/8/2018 | New 8-kilobytes demo released at Evoke 2018. Got 3rd place in the 64kb category! Runs entirely as one compute shader, everything is made of particles (up to 16 million of them). https://www.pouet.net/prod.php?which=77684 https://www.youtube.com/watch?v=i39jObQR-ag |
24/7/2018 | New realtime animation (demo) "Isokala" released at Nordlicht 2018, with music by noby. https://www.pouet.net/prod.php?which=77147 https://www.youtube.com/watch?v=dHfian9REu0 |
23/7/2018 | Here's the pure-shadercode rabbit character I was working on some time ago, now in Shadertoy form! https://www.shadertoy.com/view/XlccWH |
13/6/2018 | It turns out that Pokémon are easy to generate procedurally in a pixelshader when they're made out of boxes (like they are in the new game that was recently released). https://www.shadertoy.com/view/ldyBWD |
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