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30/3/2019Some more "sculptures".

29/3/2019Some "sculptures" based on randomised CSG primitives (not raymarched): https://www.shadertoy.com/view/wdjXDW

29/3/2019Growing and falling snowflakes, just because it's the start of Spring: https://www.shadertoy.com/view/3sSXz1

24/3/2019Using a feedback buffer to pack shapes together in to a repeatable texture: https://www.shadertoy.com/view/3s2SDR

4/3/2019I discovered that bumpmapped wrap-diffuse lighting can be integrated analytically! Now if I could just get this to work for clamped diffuse...
https://www.shadertoy.com/view/3dlSzj


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