30/3/2019 | Some more "sculptures".
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29/3/2019 | Some "sculptures" based on randomised CSG primitives (not raymarched): https://www.shadertoy.com/view/wdjXDW
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29/3/2019 | Growing and falling snowflakes, just because it's the start of Spring: https://www.shadertoy.com/view/3sSXz1
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24/3/2019 | Using a feedback buffer to pack shapes together in to a repeatable texture: https://www.shadertoy.com/view/3s2SDR
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4/3/2019 | I discovered that bumpmapped wrap-diffuse lighting can be integrated analytically! Now if I could just get this to work for clamped diffuse... https://www.shadertoy.com/view/3dlSzj
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