HTML generated on: Nov 3 2024
Blog
«Page 5 of 21 • 1 2 3 4 5 6 7 821 »

16/5/2018Trying to see if I can do some kind of character modelling in shadercode.


13/5/2018Here's an idea I had to apply Voronoi cell partioning recursively. The domain is partioned into a small number of cells, each one becoming a 'portal' to N more cells. All of these images were generated by the same algorithm (no pre/post processing). Works great in a pixel shader.


11/5/2018Another friday, another totally-procedural scene made with Notch. Also, it renders in realtime!


4/5/2018Had some fun this afternoon trying to create something entirely within Notch. Nothing is imported except for the HDRI used for the environment lighting. Yes, the leaves do look like M&M's.


3/5/2018Also at Revision this year we released a PC demo (an invitation to the Nordlicht demoparty in Bremen) made using Notch. with music by noby and 3D models by kaomau and SunSpire.

https://www.pouet.net/prod.php?which=75810
YouTube capture: https://www.youtube.com/watch?v=LXKvFK6n1T4


«Page 5 of 21 • 1 2 3 4 5 6 7 821 »